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- // Persistence Of Vision raytracer version 3.0 sample file.
- // Recursive cluster of mirrored spheres
- // After a classic, Sphereflake, by Eric Haines
-
- #version 3.0
- global_settings { max_trace_level 20 assumed_gamma 2.2 }
-
- #include "colors.inc"
-
- camera { // This is an unusual camera since it is a converted file
- location <2.31, 1.43, 1.65>
- up <0, 0, 1> // The Z axis is up and
- right <-4/3, 0, 0> // The negative X axis is right
- direction <0, -1.60746, 0> // Field of view 45 degrees
- sky <0, 0, 1>
- look_at <0, 0, -0.1>
- }
-
- sphere { <0, 0, 0>, 10000
- pigment { SkyBlue }
- finish { ambient 1 diffuse .5}
- }
-
- light_source { <4, 3, 2 > color Gray30 }
- light_source { <1, -4, 4> color Gray30 }
- light_source { <-3, 1, 5> color Gray30 }
-
- plane { z, -0.5
- pigment { color red 1.0 green 0.75 blue 0.33 }
- finish { diffuse 1 }
- } // ambient .15 .1 .045
-
- /*
- union {
- sphere { <0.7, 0, 0>, 0.2 texture { pigment { Red } finish { diffuse 0.7} } }
- sphere { <0, 0.7, 0>, 0.2 texture { pigment { Green } finish { diffuse 0.7} } }
- sphere { <0, 0, 0.7>, 0.2 texture { pigment { Blue } finish { diffuse 0.7} } }
- }
- */
-
- #declare Texture =
- texture {
- finish {
- ambient 0.03
- diffuse 1
- reflection 0.4
- phong 1
- phong_size 3
- }
- pigment { color red 0.5 green 0.45 blue 0.35 }
- }
-
- union {
- sphere { <0, 0, 0>, 0.5
- texture {
- Texture
- normal {
- bumps 0.4
- sine_wave
- scale 0.025
- }
- }
- }
-
- union {
- sphere { <0.272166, 0.272166, 0.544331>, 0.166667 }
- sphere { <0.643951, 0.172546, 0>, 0.166667 }
- sphere { <0.172546, 0.643951, 0>, 0.166667 }
- sphere { <-0.371785, 0.0996195, 0.544331>, 0.166667 }
- sphere { <-0.471405, 0.471405, 0>, 0.166667 }
- sphere { <-0.643951, -0.172546, 0>, 0.166667 }
- sphere { <0.0996195, -0.371785, 0.544331>, 0.166667 }
- sphere { <-0.172546, -0.643951, 0>, 0.166667 }
- sphere { <0.471405, -0.471405, 0>, 0.166667 }
- texture { Texture }
- }
- }
-
-